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I’m helping Micro1 find a top candidate to join their team full-time for the role of Game Developer (Java / libGDX) . You will shape next-gen AI models through real-world game development, impacting a billion-person mission. Compensation: USD 20 - 120/hour Location: Remote (anywhere) Mission of Micro1: "To connect the world’s best engineers with great companies, unlocking global talent at scale through AI." What makes you a strong candidate: You are proficient in Java. You have the potential to develop in libGDX. English - Conversational Responsibilities and more: Job Summary: - In this role, you will apply your expertise to help train next-generation AI systems. - Your work will shape how models learn, reason, and perform through high-quality, real-world input. - No prior experience in AI is required — your domain knowledge is what matters. Key Responsibilities: - Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks. - Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data. - Implement basic game mechanics including sprite management, game loops, and input handling. - Troubleshoot and debug code to ensure optimal performance and reliability of game modules. - Participate in code reviews and contribute to the improvement of internal coding standards. - Document technical processes and game development workflows clearly for cross-functional teams. - Communicate effectively with team members, providing regular status updates and seeking feedback. Required Skills and Qualifications: - Basic knowledge of Java programming and object-oriented principles. - Hands-on experience with libGDX through coursework, personal projects, or prototypes. - Understanding of fundamental game development concepts such as game loops, sprites, and input management. - Strong written and verbal communication skills, with a focus on clear technical documentation. - Ability to work collaboratively in a fully remote team environment. - Demonstrated interest and initiative in building games or interactive applications. - Willingness to complete an AI interview as part of the selection process. Preferred Qualifications: - Portfolio of small games or demo projects (GitHub links or playable demos encouraged). - Familiarity with vectors, collision detection, or basic 2D physics. - Experience using Git for version control and collaborative development. Your potential leader(s): Abdul Rahman - Recruiter